About This GameRaise your army, learn powerful combos and take back your land! Slash and Dash your way through hundreds of enemies in the fast-paced skill-based action of Hyper Knights! Become stronger and learn new powerful combos to help you on your journey. Raise your army and recruit allied Knights to join your cause, command their armies, siege enemy castles, raid their outposts, ambush their convoys and use the loot to build your lands.
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English,French,Italian,German,Polish,Portuguese,Japanese,Korean,Russian,Simplified Chinese,Traditional Chinese
dark knight hyper stat. hyper knights map. hyper meta knight. hyper knights battles steam. hyper knights steam. nexo knights hyper kick. dark knight hyper stats build. dark knight hyper skill maplestory m. knight online hyper noah nedir. dark knight hyper skills. knight online hyper noah. knight hyper noah nedir. hyper knights multiplayer. hyper knights mods. knight online hyper noah scroll. knight hyper mach ti driver. hyper knights online. hyper knights ps4. knight online hyper noah bug. hyper knights review A fun little game that I beat in a leisurely 9 hours. I was initially drawn to it due to the '2D Mount & Blade' comparisons; there are elements of M&B here, but it has nowhere near enough depth to make me keep coming back for more like I do with Warband (300 hours sunk there and it still captivates me). Two new challenges! - v1.07 - 25/09/2017:
Design and build arenas for your guests to fight in, keep them happy, your workers paid and make a profit!. Achievements and polish! - v0.19 - 16/05/2017:
Howdy! Steam Achievements added! There are 40 achievements to unlock, go get 'em! Also lots of tiny polish effects, like a very juicy hit counter and flying enemies! Cheers! -------- v0.19 - 16/05/2017 * Steam Achievements! * Added ability to detect multiple controllers and switch between them * Added Controller Disconnected trigger * Added Throne building to castle sieges * Added juicy hit counter * Added juicy combos on minions * Knight list now hides when opening map * Animations are now smoother especially when in slow motion * Map now automatically hides if Second Chance is triggered * Fixed Trebuchet providing support when there was no Trebuchet around * Fixed flag damage sprites * Fixed special action fire visual not disappearing when unit was stunned * Fixed units stuck trying to attack through walls * Fixed Tutorial text on top of Minimap on square resolutions * Fixed issue where Super Slash would spend bars but not activate * Fixed Combo Refresh bar saying "Super Self" * Fixed very odd bug where battle wouldn't end if you used Earthshatter too much * Fixed Knight intro triggering while Super Slash active * Fixed Max Knights upgrade level not saving. Steam Cloud, new sprites! - v0.17 - 09/05/2017: Howdy folks, Quick update today since the memory hotfix I published in the weekend caused a bug where the Knights Order UI would become unresponsive. Added new Gate destruction sprites and updated several UI elements. Steam Achievements and Workshop support coming soon! Cheers! -------- v0.17 - 09/05/2017 * Steam Cloud support for Options and Saves * Added Gate damage sprites * Added Options back button * Significant memory usage improvements * Polished UI Icons * Polished Knight Skill Icons * Reworked Keyboard menu controls to be less confusing * Increased Knight respawn penalty based on number of allied Knights in battle * Fixed Trebuchet providing support while unbuilt * Fixed Overmap Building range being visible at all times * Fixed Knight intro triggering after battle over * Fixed camera going insane with zoom and screenshake when very low framerate * Fixed bug with Exp bar after reaching the level cap * Fixed Knight Order UI being stuck * Fixed ninja enemy event not spawning if you took over the upper left region before Level 40. Custom Full Knights! - v1.04c - 22/07/2017: Howdy folks, Custom Full Knights! Draw your own entire spritesheet, give him a name and watch him spawn in game! Upload to the Workshop and check out what others have made. http://steamcommunity.com/sharedfiles/filedetails/?id=1077807967 Added Low Memory mode which should make the game playable if you have <500MB VRAM. Also several general performance improvements. Cheers! -------- v1.04c - 22/07/2017 * Player no longer incorrectly targets buildings * Workshop Full Knights can now be used in Multiplayer * Multiplayer now waits for relay connection before continuing v1.04b - 21/07/2017 * Added support for Russian, Japanese, Korean, Chinese Simplified and Chinese Traditional v1.04a - 18/07/2017 * Added ability to customize game sprites mid-game * Added menu to modify character mid-game v1.04 - 17/07/2017 * Added Low Memory mode * Added Custom Full Knights * Added Error message if Steam service crashes * Added "Region Taken!" popup to Overmap * Added several performance improvements * Fixed Custom Object Use Count Max not being used * Fixed Multiplayer other players showing incorrect dead state
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